grid.v1 / Mesh
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Relay topology

Mesh

The whole MeshCore mesh as a topology map — every located node from GET /api/v1/events?layer=mesh, colored by role, with the relay links from GET /api/v1/mesh/links: the server rolls up each advert's relay path over time into a durable, weighted edge list. Links fade by recency (a quiet-but-recent link is dim, not gone) and thicken with traffic; the window control trades currency for history, so an intermittent, shaky mesh reads honestly. Coverage is deliberately wide (Bay Area → Sierra). A sparse map is not an all-clear — a node is only drawn once we've heard it advertise a location.

no key required CORS-open
Loading the mesh…